Suunto
What I've been up to lately
2009-03-28
It's been a while since I last blogged, so I thought I'll just post about what I've been up to lately:
-
The Psycho Acoustic Bass Plugin
I promised to develop it in a public svn repository, but never published the URL. Sorry about that. Anyway, it is now in a working state and available here. It doesn't do miracles, but it does do something. I'll blog more about this when I get some feedback from the project report... -
Suunto heart rate monitors in Linux/OS X
I bought myself a Suunto Heart rate monitor with a "pc pod" for connecting it to a computer. However, Suunto provides only Windows software for getting training data out of the device. Long story short, I ended up writing a small ANT driver for Linux and have been able to get some data out of the device. However the data format is rather cryptic, and I've been in contact with Suunto about the possibilities of getting a Linux/OS X version of their (rather good looking) Training SDK out. I haven't yet gotten a good response from them, but once I do, I'll blog... -
Futurice
In the beginning of the year I started working part-time as a software developer at Futurice. I've been doing mainly mobile software development, and so far I've enjoyed it :) -
Ardour 2.8 is out!
It looks like this time I haven't made a single commit to the 2.X tree since the last release. Partly because of my new job and lots of school work I haven't had quite as much time to work with Ardour as I could have wished. However, I have been doing some little work here and there in the 3.0 branch. Nothing big though. -
Boids (flocks herds etc.)
This is a school project that I got a bit obsessed about :) The idea is to make a flocking model where each character in the flock acts autonomously, together forming clear flocking behavior. This is a Java project which is not ready yet, but you can nevertheless check it out here if you wish. It uses the great Processing framework (from "Java mode") for the 3D graphics. More on this once The course finishes. I'll also make the source code publicly available :)